![]() Mipmapping (which I don't really understand in PCSX2, but in general the idea is switching between various textures for good results at different sizes). ![]() After using these settings, close Audio settings and then run any game on your PCSX2, by now you should see your FPS normal, locked at 60 fps. STEP 2: Change your settings to the settings in the image below. Texture Filtering (Bilinear will smooth edges of texture pixels "nearest" will give you blocky textures), - check this one first!Īnisotropic Filtering (makes floor and wall textures running out nearly dead away from you, at 90 degrees, more visible),ĭithering (a pattern to filter and smooth onscreen colors, which can be blocky if left on Default), and STEP 1: On PCSX2 1.6.0 home screen, click on Config Audio (SPUS) Plugin settings. Interlacing (can be good to get rid of wavy effects between lines, depends on the game), I have it set to the native resolution, its working pretty great (pro tip. Some other possibilities are in Graphics Settings.įor OpenGL Hardware, you will see options like: The Steam Deck has a seven-inch screen with a resolution of 1280-by-800 pixels. Keep in mind that the PS2's texture resolution and 3D details are only designed for roughly 640x480 in most games - those are the original detail levels, you can't go beyond them in most cases. Resolution: 4x Native (1440p statistics dont lie statisticians do https. This could be any one of a number of things, but it sounds like you're asking about supersampling, where you try to make a scene even sharper and smoother by increasing the resolution past the actual display resolution, and then blending pixels to the actual output resolution. Hey friends In this video, I have shown the best PCSX2 settings for most games that are playable or supported by PCSX2. sears window ac heater units God of War II - PCSX2 Wiki Best Settings for.
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